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- Frequently Asked Questions (FAQS);faqs.306
-
-
-
-
-
- 3. How does the ranking system work?
-
- The ranks are "kyu" and "dan". Kyu means pupil and dan means master,
- but there is no qualitative difference. The ranks are like positive
- and negative numbers (with no zero). A beginner starts out with a
- high kyu rank (20-30 kyu) and advances to the strongest kyu rank of 1
- kyu. The next rank above 1 kyu is 1 dan (shodan), and the dan ranks
- proceed upward to 7 dan. On the 19x19 board, the number of handicap
- stones is the difference between the ranks. A 3 kyu gives seven
- stones to a 10 kyu. A 2 dan gives 2 stones to a 1 kyu. The
- professional go players have a separate dan scale which goes from 1
- dan to 9 dan. The professional scale has finer gradations than the
- amateur scale: the difference between 9 dan and 1 dan is about 2
- stones.
-
- Statistical analysis of a large number of games (over 2000) by Jos
- Vermaseren suggests that the probability of winning an even game is
- given by:
-
- P(x) = (1/2)*(2/3)^(2*x)
-
- in which x is the positive difference in rank and P(x) is the chance
- that the weaker player wins.
-
- You can determine your strength only by playing aginast others with
- known strength. There are books like "Test Your Rating", but those
- tests are very unreliable.
-
- On a 13x13 board, if the rank difference is "diff", then the following
- table gives the handicap and komi:
-
- diff Handicap Komi diff Handicap Komi diff Handicap Komi
- 0 0 8.5 7 3 5.5 14 5 2.5
- 1 0 5.5 8 3 2.5 15 5 -0.5
- 2 0 2.5 9 3 -0.5 16 6 5.5
- 3 0 -0.5 10 4 5.5 17 6 2.5
- 4 2 5.5 11 4 2.5 18 6 -0.5
- 5 2 2.5 12 4 -0.5 19 6 -3.5
- 6 2 -0.5 13 5 5.5 20 6 -6.5
-
-
-
- 4. What public domain programs can I get to play go?
-
- Very few public domain programs exist. Those that do are extremely
- weak. On the archive site, you will find comp/wally.c, which can be
- compiled anywhere. If you think wally.c is too strong, you can get
- the even weaker gnugo from prep.ai.mit.edu in pub/gnu/gnugo-1.1.tar.Z.
- If you have X11, you can get xgoban from the archive site
- (prog/xgoban-1.0.sh.Z) to act as a graphical interface to either wally
- or gnugo. Macintosh users can try MacGo or Dragon Go (available on
- the archive site). Amiga users can get Amigo (comp/amigo.lzh on the
- archive site). Amigo has been ported to X11 (comp/xamigo.sh.Z). If
- you have access to an HP9000 either 680x0 based or HP-PA risc based,
- you can get Many Faces of Go for X11 from ftp.uu.net in
- games/hp-xgo.shar.Z.
-
-
-
- 5. What commercial programs can I get to play go?
-
- The information in this section may be somewhat out of date. Prices or
- version numbers may be wrong.
-
- The Many Faces of Go, $59.95 (add $2.25 for shipping; in CA add
- sales tax)
- ISBN 0-923891-28-5
- (Version for MSDOS)
- Ishi Press International Ishi Press International
- 76 Bonaventura Drive 20 Bruges Place
- San Jose, CA 95134 London England NW1 OTE
- Tel: (408)944-9900
- FAX: (408)944-9110 071 284 4898
-
- Ishi Press
- 1301-5 Yabata
- Chigasaki-Shi
- Kanagawa-ken 253
- (0467)83-4369
- (0467)83-4710 (fax)
- Japan
-
- Star of Poland, Version 3.1, $110
- OPENetwork
- 215 Berkeley Pl.
- Brooklyn, NY 11217
- (718) 638-2266
-
- Nemesis Version 3 was available for $79 (also $49 for Joseki Tutor and
- $59 for Tactical Wizard -- tsume go analyzer). Current Nemesis is
- version 5. Toyogo is now located in Hawaii. Call 1-800 TOYOGO9 for
- details.
- (versions for Macintosh, PC, and NEC 9801, add $6 for shipping)
-
- Go Intellect 1990 Computer Olympiad 1st place; 1990 International
- Computer Go Congress world championship tied for 1st/2nd place. Go
- Intellect version 2.98 can be ordered directly from the author. An
- reduced cost upgrade from 2.0 to 2.98 is also available (Version for
- macintosh)
- Dr. Ken Chen
- 4407 Oak Lane
- Charlotte, NC 28213
-
- Go Explorer runs on top of Smart Go and is available from Anders
- Kierulf. (For macintosh)
- Anders Kierulf
- Smart Game Board
- P.O. Box 7751
- Menlo Park, CA 94026-7751
-
- The following is taken from an ad in _Go_World, issue 53, Autumn 88:
- Goliath 2, Dfl 99.- (Add 10% for surface, 20% for air shipment)
- Intl. M.O. or cheque or remit to the following account:
- N.M.B. Bank Amsterdam 69.17.05.070
- (Version for Atari ST, monochrome, and MSDOS)
- Divo Publishing
- M. Gijzenburg 14
- 2907 HG Capelle a/d IJssel
- The Netherlands
-
- Many Faces of Go, Nemesis, and Contender (Mac) are available from Ishi
- Press.
- Ishi Press International Ishi Press International
- 76 Bonaventura Drive 20 Bruges Place
- San Jose, CA 95134 London England NW1 OTE
- Tel: (408)944-9900
- FAX: (408)944-9110 071 284 4898
-
-
-
- 6. How strong are the commercial programs?
-
- It's difficult to rank the programs because they are all very
- inconsistent in their play. They may play a sequence of moves that
- look dan level, or solve a dan level problem during play, but then a
- few moves later they will make a move that a 20 kyu would never make.
- Since none of the current programs can learn from their own mistakes,
- when the same situation comes up they will make the same bad move
- again.
-
- The top program in the world (Goliath) claims to be around 8 or 10
- Kyu. Many Faces of Go and Nemesis claim to be 13 Kyu. Poka claims to
- be about 17 Kyu, and Dragon Go is about 17 kyu as well. These claims
- are generally based on games that are the first game the human has
- played against a computer. Nemesis has played in AGA rated
- tournaments for its rating.
-
- David Fotland (Author of Many Faces of Go) says, "I know someone who
- was having trouble beating Many Faces at 13 stones until I suggested
- he could beat it at 29 stones. He spent a few weeks trying odd moves
- and found some weaknesses, and now he has no trouble beating it at 29
- stones. Each of the programs has different weaknesses, but they all
- tend to collapse tactically in a complicated position, so if attach
- and crosscut a lot you can usually win big."
-
- Results of 1991 North American Computer Go Tournament
-
- 1st: Many Faces of Go, By David Fotland 2nd: Go Intellect, by Ken Chen
- 3rd: Stone, by Kao 4th: Contender, by Lynn Beus and Jim Logan 5th:
- Nemesis, by Bruce Wilcox 6th: Swiss Explorer, by Martin Mueller and
- Anders Kierulf
-
- Swiss Explorer forfeited two games, to Many faces and Nemesis, because
- it was late and missed two rounds. Swiss explorer lost to Contender
- due to an unrecoverable crash, but Contender was ahead at the time.
- Nemesis lost two games, to Contender and Stone, due to unrecoverable
- crashes. The game between Many Faces and Go Intellect was exciting -
- both programs killed large enemy groups, and the score swung over 100
- points each way in the middle game, then the programs left a very
- large ko on the board until the last dame was filled. Many Faces beat
- Stone by about 20 points and Nemesis and Contender by about 140 points
- each.
-
-
- Results from the 1991 World computer Go Congress:
-
- Main Computer Tournament:
-
- Place Program Author Country
- Wins
- 1 6 Goliath Mark Boon Netherlands
- 2 5 Go Intellect Ken Chen USA (lost to Goliath)
- 3 4 Dragon Tung-Yueh Liu Taiwan
- 4 4 Weiki III Sanechika Japan
- 5 4 Star of Poland Kraszek Poland
- 6 3 Handtalk ZhiXing Cheng China
- 7 3 Stone Kuo-Yuan Kao Taiwan
- 8 3 Modgo Knoepfle Germany
- 9 3 Mac Won-Ho Jee Korea
- 10 3 Many Faces David Fotland USA
- 11 2 Nemesis Bruce Wilcox USA
- 12 2 Hirartsuka Shigyou Japan
- 13 1 Explorer Martin Muller Switzerland
- 14 1 Daihoninbo Yoshikawa Japan (Win was due to a bye)
- 15 0 Go Yuzhi Yang China (crashed every round)
-
- "Best Design" prize for the program with the overall best combination
- of ease of use, features, look, and playing strength, went to Many
- Faces of Go.
-
- Goliath went on to challange the 3 human players (young 5 dans), at a
- 16 play handicap and won all 3 games. It challenged at the next level
- (14 play handicap), and lost all three games. Next year the human
- challenge will be at a 14 play handicap.
-
-
-
- 7. What computer go tournaments exist? What are the prizes?
-
- There is a North American Championship every year at the Go Congress
- the first week of August. Plaques and the title of North American
- Computer Go Champion are the prizes. There is a similar competition
- at the European Go Congress. There is a Computer Games Olympiad every
- year in London in the summer that includes Computer Go. The Usenix
- conference used have a computer go competition every year, and may
- still - no prizes.
-
- The big money is in the World Computer Go Congress, sponsored by Ing
- Chang Chi and Acer in Taiwan. They have a preliminary competition
- every August (formerly held in Europe, USA, and Japan, but now held in
- Taipei with programs that are mailed in by their authors). If you do
- well in the preliminary (defined as beating two of 3 benchmark
- programs - this year the benchmarks were Stone, Friday, and Goliath)
- you will be reimbursed for 1/2 of your air fare to the Congress. The
- congress is held on November 11 and 12 in various places. In 1990 it
- was in Beijing. In 1991 it was in in Singapore. First prize for the
- best computer program is about $8,000. Second is about $1,000 and 3rd
- is about $500. The winning computer program plays a 3 game series
- against the Taiwan youth champion (usually a 12 year old 5 Dan) and
- gets another $8000 if it wins. This prize went unclaimed for five
- years, but in 1991 Goliath beat all three human challengers, so the
- handicap has been decreased to 14 moves. The top prize if for winning
- a 7 game series against a professional (of unspecified rank) is about
- $1.6 Million. The contest only runs through the year 2000 so the top
- prize will go unclaimed.
-
-
-
- 8. What are the different game record formats and how can I display them?
-
- There are several different formats for game records. The two most
- popular formats are Smart-Go and Ishi "Standard" Format. Definitions
- for these two formats are on the archive site in info/smartgo.def.Z and
- prog/standard.sh.Z respectively.
-
- The Smart-Go format can be read by mgt, Pon Nuki, xgoban and the Smart
- Go program. Ishi Format can be read by Many Faces of Go, Goscribe,
- Goview, Contender, Smart Go Board (version 4.0 or later), and Nemesis
- (version 5 and above). Smart Go Board cannot write Ishi format. Ishi
- publishes games regularly in Ishi format.
-
- The Liberty format is a binary format which is not common. Many of
- the files on the archive site are presently in this format. They can
- be converted to other formats with prog/convert.tar.Z.
-
-
-
- 9. What programs can I get to display go game records?
-
- The program mgt will display game records under Unix, MSDOS or Atari
- ST. The Unix and MSDOS versions do not use graphics, however. An X11
- version of mgt is under development, but has not been released yet.
- The mgt program was created originally by Greg Hale at the request of
- rec.games.go readers who wanted an interactive program that would read
- a series of tutorial files posted to the net. The program was
- expanded by Adrian Mariano to edit and save game records. The purpose
- of mgt is to display and edit game records in Smart-Go format. It can
- be used to display a game board. Pieces can be placed and removed,
- and games can be scored. Mgt is in prog/mgt22.sh.Z (Unix),
- prog/mgt22.zip (MSDOS) and prog/stmgt.zoo (Atari ST).
-
- The program xgoban by Antoine Dumesnil de Maricourt (dumesnil@etca.fr)
- can display and edit Smart-Go under X11. It can also communicate with
- wally to provide a graphical interface to this program.
-
- The program Pon Nuki for the Mac is being developed by Greg Anderson
- (greggor@apple.com). He is willing to send individuals beta test
- copies. Pon Nuki can display either Ishi or Smart-Go format.
-
- Many Faces of Go can display only Ishi format.
-
- The Smart-Go program itself is available for the Mac. Also, Goscribe
- for MSDOS is available through Ishi press (address above) for $59.95.
- It can display and edit Ishi format. Goview, able to display but not
- edit, is available for MSDOS for $20. Goview is free with a
- subscription to Go World on disk.
-
- Smart Go Board, version 4.0.2, $40
- (version for Macintosh)
- Anders Kierulf
- Smart Game Board
- P.O. Box 7751
- Menlo Park, CA 94026-7751
-
-
-
- 10. How do I play games by computer?
-
- Since computers make poor opponents, we use them to connect us to
- other humans. There are two types of computer games: email, and
- interactive. Email games can be handled manually, by creating a board
- in an editor, or only exchanging move coordinates. The other option
- is the use the unix program 'mailgo' which is included with mgt
- (prog/mgt22.sh.Z). It sends Smart-Go records of your game back and
- forth, and invokes mgt for moves.
-
- There are several ways to play interactive games. Probably the most
- popular is the Internet Go Server (IGS). You can connect to the
- server and look for opponents to play, or just watch a game. To
- connect directly, type "telnet icsib18.icsi.berkeley.edu 6969" on a
- unix machine. The IP number is 128.32.201.46. A brief, outdated
- introduction to the go server is available for ftp on
- unmvax.cs.unm.edu in pub/go. The internet go server is also run on
- cnam.cnam.fr, but this site does not appear to be used much. When you
- connect to the IGS, be SURE to use the port number 6969.
-
- The IGS interface is quite awkward, so six client programs are
- available to ease your interaction with the server. They are
- prog/igc050.sh.Z, an ascii client for unix, prog/xigs_v1.0.sh.Z and
- prog/xgospel.sh.Z, X11 clients for unix, prog/gs039.sit.hqx, a
- Macintosh client, prog/pcig42z.exe, an IBM PC client, and
- prog/stigcbin-1.1.zoo, a client for Atari ST. All of the programs are
- available on ftp.u.washington.edu.
-
- Another interactive options is the internet go program, available on
- the archive site as prog/inetgo72.sh.Z, which allows BSD Unix users to
- play interactive games with ascii text screens. The xgosh program
- (prog/xgosh17.sh.Z on the archive site) allows people with X-Windows
- to play interactive games with a graphical board. The two interactive
- programs are NOT compatible.
-
- To help find suitable opponents, check out the go players email
- address list, available on the archive site as go-players, and also
- posted monthly with this FAQ.
-
- There is a standard go modem protocol which is used by go programs for
- modem play. It is implemented in Many Faces of Go, Nemesis, Smart
- Game Board and Telego (a shareware go modem program for the IBM PC).
- The protocol spec and sample code are available from the archive site
- as info/protocol.Z.
-
- Fotland's program, Many Faces of Go for X Windows on HP machines
- supports two players on two screens.
-
-
-
- 11. Where can I get go equipment, books, etc?
-
- Ishi Press International Ishi Press International
- 76 Bonaventura Drive 20 Bruges Place
- San Jose, CA 95134 London England NW1 OTE
- Tel: (408)944-9900
- FAX: (408)944-9110 071 284 4898
-
- Ishi Press
- 1301-5 Yabata
- Chigasaki-Shi
- Kanagawa-ken 253
- (0467)83-4369
- (0467)83-4710 (fax)
- Japan
-
-
-
- 12. What are the dimensions of a go board?
-
- The official size according to Nihon Ki-in is 45.45 x 42.42 (cm).
- Measurements of an Ishi board indicate that the lines are 0.8 mm
- thick and the hoshi points are 3 mm in diameter.
-
- Stones are supposed to be 20-21 mm in diameter.
-
-
-
- 13. What books should I read?
-
- A list of books is on the archive site: info/books.Z
- Xref: bloom-picayune.mit.edu rec.games.hack:22784 news.answers:4764
- Path: bloom-picayune.mit.edu!enterpoop.mit.edu!hri.com!noc.near.net!uunet!elroy.jpl.nasa.gov!nntp-server.caltech.edu!yucao
- From: yucao@cco.caltech.edu (Yu Cao)
- Newsgroups: rec.games.hack,news.answers
- Subject: [rec.games.hack] Frequently Asked Questions (WEEKLY)
- Message-ID: <rec.games.hack_FAQ_725097601@cco.caltech.edu>
- Date: 23 Dec 92 07:57:04 GMT
- Expires: 12 Jan 1993 08:00:01 GMT
- Followup-To: rec.games.hack
- Organization: California Institute of Technology, Pasadena
- Lines: 199
- Approved: news-answers-request@MIT.Edu
- Supersedes: <rec.games.hack_FAQ_724492802@cco.caltech.edu>
- NNTP-Posting-Host: sandman.caltech.edu
-
- Archive-name: games/nethack-faq
- Last-modified: 24 Nov 1992
-
- (11/24/92 - Archive-name changed)
- (05/28/92 - archive site names added in spoiler section)
- (04/09/92 - VMS SPAN and ftp info updated)
- (02/14/92 - WCST Spoiler directory location in comp.sources.games added)
-
- -----------------------------------------------------------------
-
- NOTE: E-mail your FAQ suggestions and corrections to:
-
- yucao@cco.caltech.edu
-
- I am not a member of the development team, nor am I an expert. If you
- don't see an answer to your question here, please, post an article.
-
- "What is NetHack?"
-
- NetHack is a single-user, fantasy role-playing computer game, and a
- direct descendant of the games Hack and Rogue. The "Net" in
- NetHack refers to its development by a team of programmers here in
- the USENet community.
-
- "What is the latest version?"
-
- NetHack 3.0j {or 3.0 patchlevel 10, 3.0.10}
-
- "Where do I get it from (source code and executable files)?"
-
- FTP: linc.cis.upenn.edu pub/NH3.0/* {130.91.6.8}
- Official site for source and PC/AMIGA/ATARI/OS2/MAC binaries.
- FTP instructions are at the bottom of this article.
-
- UUCP: ftp.uu.net or other sites that keep comp.sources.games
- archives.
-
- VMS: NSI/DECnet(SPAN) from ACDURS::SYS$LCL:[SRC.NETHACK] {or 9583::}
- or anonymous ftp from uars.acd.ucar.edu in [.SRC.NETHACK].
-
- COMPUSERVE: The GAMERS Forum library.
-
- "Who do I contact to report a bug or to get installation help?"
-
- nethack-bugs@linc.cis.upenn.edu
-
- "Where do I go for more information on playing the game?"
-
- o during play: "?" and "/" commands, fortune cookies and the
- Oracle.
- o The guidebook which accompanies the game.
- o Explore-mode: nethack -X {you start with a wand of wishing}
-
- "Where can I get spoilers from?
-
- o Articles posted on rec.games.hack. (The standard behavior is
- to insert a ctrl-L character before the spoiler so that those
- who wish avoid them can skip the article.)
-
- o The WCST Nethack Spoiler File. Available at sites that archive
- comp.sources.games, and in the Compuserve GAMERS Forumlibrary.
- The latest release is version 7.00. You can find it at sites
- that archive comp.sources.games in directory:
-
- comp.sources.games/volume13/nh-spoilers3
-
- Here is a list of some of the archive sites: (please download
- from within your continent)
-
- ftp.uu.net {137.39.1.9}
- wuarchive.wustl.edu {128.252.135.4}
- usc.edu {128.125.253.136}
- brolga.cc.uq.oz.au {130.102.128.5}
- ftp.waseda.ac.jp {133.9.1.32}
- nic.funet.fi {128.214.6.100}
-
- "What is Wizard mode, and how do I use it?"
-
- The game maintainer can use wizard-mode as a debugging aid. Try:
- "nethack -u wizard -D" or "nethack -uWizard -D"
-
- "I've undergone a Name Change and then saved the game. How do I restore
- the game?"
-
- In most implementations you have to tell the game your new name, as
- in: "nethack -u <newname>"
-
- "I've cleaned out the castle, where are the downstairs?"
-
- Part of the challenge of nethack is figuring out mysteries like
- this. Relax! This is intentional! There is a way...
-
- "The Dungeon collapsed. Can I recover this game?"
-
- Find the panic save file (*.e), if it exists, and remove the ".e"
- suffix. If the file exists, it is likely, but not guaranteed, to
- work after renaming. If the file does not exist, the game cannot
- be recovered, even if all the level files remain, because the
- player information is not in any of those files.
-
-
- "When will the next version be released and what will be different?"
-
- No information is available at this time. Thank you for your
- patience.
-
- -----------------------------------------------------------------
- Basic FTP instructions
-
- If your machine is directly connected to internet, you can obtain the
- source code and official binary releases for some popular computers.
-
- Type in the command:
-
- ftp linc.cis.upenn.edu
-
- or
-
- ftp 130.91.6.8
-
- You will be connected to upenn, and it will prompt for a username.
- Type in the username:
-
- anonymous
-
- Use your e-mail address for a password, such as:
-
- boris@moose.squirrel.whatsammata.edu
-
- Paying attention to upper and lower case, change directories to the
- Nethack base directory, by typing:
-
- cd pub/NH3.0
-
- This directory contains the source and instructions for compiling and
- installing Nethack on a variety of machines. You might want to first
- obtain the READ_FIRST file that's in this directory. Try either one of
- these two commands:
-
- get READ_FIRST
- get READ_FIRST _____.____ {use any local file name you like}
-
- If you want to know what files are available in any directory, type:
-
- dir
-
- If you want a binary version of NetHack, type in one of the following
- commands:
-
- cd PC
- cd os2
- cd mac
- cd amiga
- cd atari
-
- Each of these directories contain the binaries and instructions for
- installation. Use the DIR command, and get the README file first.
-
- Regardless what version you want, you'll need to know that there are two
- ways to transfer, in "ascii" or in "binary" mode. By default, you're
- already in ascii mode. If you wish to transfer binary files, type:
-
- binary
-
- To switch to binary mode. If you need to switch back, type:
-
- ascii
-
- As you've seen above, you get files by typing one of these commands:
-
- get <file>
- get <file> <local.file.name>
- mget <wildcarded file name>
-
- If your local system can handle Unix file structures, you can get all
- the source and instructions by typing:
-
- mget *
-
- To leave your FTP session, type:
-
- quit
-
- Files that end with either "...uu" or "...uue" are files in Unix
- "uuencode" format. These are binary files encoded into ascii format,
- and must be decoded by a Unix "uudecode" command. There are versions of
- uudecode for many platforms. Check with your system administrator,
- local BBS, etc. Also, the Nethack source files are all of the form:
-
- <filename>.tar.Z.uu
-
- Once uudecoded, require two additional Unix programs, "uncompress" (the
- 'Z' means compressed), and "tar". Like uudecode, there are versions of
- these programs for other platforms.
-
- --
- Yu Cao yucao@cco.caltech.edu
- Caltech 103-33
- Pasadena, CA 91125
- Xref: bloom-picayune.mit.edu rec.games.frp.announce:296 news.answers:4695
- Newsgroups: rec.games.frp.announce,news.answers
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- From: rg-frp-announce@magnus.acs.ohio-state.edu
- Subject: [rec.games.frp.*] Welcome to the roleplaying discussion groups!
- Message-ID: <1992Dec18.175405.6503@magnus.acs.ohio-state.edu>
- Followup-To: rec.games.frp.misc
- Originator: cwatters@top.magnus.acs.ohio-state.edu
- Keywords: etiquette, news.announce.newusers, roleplaying games, administrivia
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- Date: Fri, 18 Dec 1992 17:54:05 GMT
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- Lines: 229
-
- Archive-name: games/roleplay/part1
- Last-modified: 11/20/92
-
- Welcome to the rec.games.frp newsgroups
-
- Please send suggested corrections and additions to the following
- address:
- CWATTERS@magnus.acs.ohio-state.edu
-
- * Asterisks are used to indicate new/updated information.
-
- This is the first of a set of semi-monthly posts, all of which are
- posted to rec.games.frp.announce.
-
- 1 Welcome to the rec.games.frp newsgroups!
- 2 Frequently asked questions, part 1
- 2a Frequently asked questions, part 2
- 3 Archive sites with Roleplaying material
- 4 Roleplaying Mailing Lists and Digests part 1/2
- 5 Roleplaying Mailing Lists and Digests part 2/2
- 6 BBS's of interest to Roleplaying gamers
- 7 Roleplaying Net.*.books, Gaming FAQ Keepers
- 8*** Armor, armament, and bows in Medieval Times
-
- *** - any day now!
-
- WELCOME TO THE REC.GAMES.FRP NEWSGROUPS!
-
- The Charter for this newsgroup is in the following article, with
- the answers to frequently asked questions.
-
- This article collects important information which will help you use this
- newsgroup. If you're new to the rec.games.frp newsgroups, please take a
- few minutes to read the rest of this posting and the associated
- administrivia postings. If you are also new to netnews, please read
- through the net etiquette postings in news.announce.newusers, including
- "Introduction to news.announce," "What is Usenet?", "Rules for posting
- to Usenet", "A Primer on How to Work With the Usenet Community", "Hints
- on writing style for Usenet", "Answers to Frequently Asked Questions",
- and "Emily Postnews Answers Your Questions on Netiquette". Some of these
- postings may be found most easily in news.answers.
-
- Other postings that you should be familiar with, though you don't have
- to read them all the way through at first, include: "How to Get
- Information about Networks"; "List of Active Newsgroups"; "Publicly
- Accessible Mailing Lists, Parts I, II, & III"; "List of Periodic
- Informational Postings"; "Alternative Newsgroup Hierarchies, Parts I &
- II"; and "A Guide to Social Newsgroups and Mailing Lists".
-
- Finally, here are some regular postings that new users probably don't
- need to read unless they want to build newsreading software, create a
- newsgroup, or get more involved with the network than most users seem
- to: "USENET Software: History and Sources"; "How to Create a New
- Newsgroup"; "Regional Newsgroup Hierarchies, Part I,II,III"; "List of
- Moderators"; "How to Create a New Trial Newsgroup"; "Checkgroups
- message (with INET groups)"; and "How to Construct the Mailpaths
- File".
-
- WHAT DOESN'T BELONG IN REC.GAMES.FRP.*?
-
- These groups are *not* intended for the discussion of wargames and other
- board games, except as directly related to role-playing games; try
- rec.games.board instead. Nor is this the proper group for discussing
- computer games. Computer game discussions and spoiler requests for
- Adventure-type games (such as Zork and Ultima) belong in
- rec.games.video, rec.games.misc, rec.arts.int-fiction, rec.games.mud,
- rec.games.moria, or the relevant computer-related newsgroup (e.g.,
- comp.sys.mac.games).
-
- * The general consensus is that the ROLEPLAYING aspects of games which are
- primarily tabletop or board games, i.e. BattleTech and WarHammer 40k, are
- welcome here, postings of a tactical or "wargaming" nature should be posted
- to rec.games.board*
-
- SUGGESTIONS FOR POSTING
-
- The following suggestions are intended to SUPPLEMENT the general
- guidelines for posting to the net. You should already be familiar with
- the guidelines contained in "Rules for posting to Usenet", "A Primer on
- How to Work With the Usenet Community", and "Hints on writing style for
- Usenet", which can be found in the newsgroup news.announce.newusers.
-
- The most relevant parts of these postings, or rather the parts of these
- postings most often ignored on these newsgroups, are: Don't post anything
- that is intended for only one other person, send flames and arguments
- through E-mail; Read threads through to the end before adding to them,
- often other people make your point first (M or m is a very useful
- keystroke in rn); Don't post "yeah, me too" articles; Don't quote
- excessively, especially don't quote the entirety of another person's
- posting and then add two lines at the bottom, if someone wants to read
- the entire first posting they can go back and read it for themselves.
-